
My Role
Animator, Mocap specialist
3D Modeler
Graphic Designer
Character Modeling: Created stylized 3D character models using Blender.
Materials Editing: Adjusted materials and textures to enhance visual quality.
Animation Editing: Imported Mixamo mocap data and used MotionBuilder for retargeting, cleaning, and modifying animations to suit gameplay needs.
Motion Capture Refinement: Fine-tuned character motions to ensure immersive and responsive Character animations.
Visual Design: Designed the game logo and promotional posters, establishing a cohesive visual identity for the project.











